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Betrayal

 

WARNING: Over 18+ only. Contains adult content, including sex, drug use, violence, and a plethora of curse words. Not for the easily offended. 

"My name is #1001, and I am not ready to die." I’d only just begun to live. 

When Captain Caleb Shepperd is released from prison, all he wants to do is keep his head down and earn a living smuggling illegal cargo through the nine systems. So when a synth stows away on his ship, and brings with her a crap-ton of problems, including guilt-ridden secrets he thought he’d escaped, he’d prefer to toss her out the airlock. The problem is, she’s priceless tech, and he’s fresh out of credit. 

#1001 is not meant to exist. Created for a single purpose, she has one simple order: to kill. But not everything is as it seems. Buried deep inside, she remembers... Remembers when she was human. And she remembers what Shepperd did to her. She’s not ready to die, but she is ready to kill. 

From the bestselling author of the Veil Series comes an action packed story of love, redemption, and revenge. 

Pippa DaCosta captures the grit and realism of her urban fantasy stories and injects it—along with some down-and-dirty passion—into the sci-fi genre. 

Escape

 

"There’s no quicker way to get yourself killed than trusting someone in the black." ~ Caleb. 


Caleb Shepperd knows Fran has her own motives for helping him escape prison, but he’s not about to let a little thing like past betrayal stand in the way of his next paycheck. Until he’s forced to meet with the sexy and psychotic pirate, Adelina Cande. They’ve met before. When he seduced her, cleared out her credit account, and left her for dead in-the-black. 

Caleb figures Adelina holds a grudge when she plants a bomb on his ship and demands he steal a fleet freighter for her, that is, if he ever wants to fly again. Get him drunk enough and he’ll try anything once, but this time, he has to balance his own greed, with the needs of a vengeful pirate and the scheming of his dubious second-in-command, Fran. What could possibly go wrong? 

In the heart of Chitec headquarters, #1001 enlists an eager young technician to aid in her escape. But it’s not freedom she wants. It’s revenge. The memories of a life that don’t belong to her demand she finishes what she started. She believes she killed Caleb, now she's targeting Chitec CEO Chen Hung, and not even the hopeful technician can dissuade her. 

Synthetics don't make mistakes. 

She thought she knew the truth. 

She was wrong. 

Trapped

 

WARNING: Over 18+ only. Contains adult content, including sex, drug use, violence, and a plethora of curse words. Not for the easily offended. 


"When are you going to stop running, Caleb?"

 

Taking the synth to the casino capital of the nine systems seemed like a great idea at the time, but as Caleb Shepperd's many enemies close in, he only has one way out.

 

He must betray #1001.

 

Caleb can't make the same mistake twice. Can he?

 

#1001 has a price on her head. The Fenrir Nine and Chitec will stop at nothing to secure her secrets. The very same secrets that riddle her synthetic mind with faults.Her systems are failing. And the one man she's come to trust may prove to be her enemy.

 

The sizzling, fast-paced, and action packed science-fiction continues in Trapped.

Trust

“I didn’t sign up to die a hero.” ~ Caleb.

 

Chen Hung closes in. 
The nine systems hang perilously close to a second fatal Blackout. 
The lives of billions of people are at stake. 
Does Captain Caleb Shepperd have what it takes to save the nine systems, or just himself?

Caleb never wanted to be a hero. That was his brother’s dream. Keep it simple, get away clean. Flying a ship packed with explosives into Janus orbit station isn’t simple, and there ain’t no way he’s getting away clean. 

He knows the Fenrir Nine have sent him on a suicide mission, but he’s not about to lay down his life for them. He’s not a hero, and he sure ain’t no fool despite what the Nine must think. There’s another way, he just has to figure it out before the bomb he’s carrying ticks down to zero. 

One survived; against the odds, the brutality, and the betrayal, she survived, but inside, in the part of her that’s real, she’s broken. Broken in ways that cannot be fixed. 

She’s going back to where it all began, to Janus—to Chitec, to the ‘man’ who made her. It will take all that she is, all that she was, and all that she could be, to save the nine systems from the synthetics. 

She will not fail. 

“I am One, and I cannot be stopped.”

Deliverance, #5

 

"You can't say no to a pistol in the face." ~ Caleb

Bren's missing with a bounty on his head, which isn't Caleb's problem, until Turner Candelario makes it Caleb's problem. But why does a pirate with an axe to grind suddenly want to work with the down-and-out captain who killed his sister? 

Coded messages. Abandoned mining outposts. And Fran's keeping secrets. 

The mission stinks worse than the iron mines, but what else is there to do in the Nine systems now Caleb's trying to fly-right? Besides, Bren's bounty looks mighty tempting.

One should be dead, but death didn't stop her before. Chitec is gone, the Nine systems left in disarray, and in the chaos, One moves among them like a ghost, seeing what others cannot: a new malevolent force rises. A force One has encountered before. And caught in the middle of it all? Brendan Shepperd.

Chitec was just the beginning. The true 1000 Revolution begins now...

 

Resistance, Book #6

 

"This shit is why you always kill the bad guy."

Wanted dead or alive by the law and every criminal this side of the jump gates, there's only one place Caleb and his crew can hide:

Jotunheim. 

All the crap in the Nine systems washes up there. 

With their rustbucket tugship Starkiller about to cough its last space-mile and credits scarce, raiding a few scrappers rigs is a last resort. Scrappers are hard bastards, but then so is Caleb. 

Stealing from the bad guys should be easy, if Caleb's crew can get their shit together. The pressure is on. Trust is a joke. And then there's One. New and improved but just like her old self? Or not... 

One says there's a revolution brewing, and she'd know. 

Synthetics move among us, their strings pulled by a mad man. The Nine Systems teeters on the edge of a war it can't see coming, and Caleb's crew might be all that stands in its way. 

Sometimes it takes bad guys to kill bad guys, and if Caleb's crew have learned anything together, it's how to be bad.

 

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